Post by Tazco on Nov 2, 2010 23:36:56 GMT -5
You can grab pack 2 from here.
tazco-gaming.proboards.com/index.cgi?action=display&board=sp2&thread=40
Here is a list of scripts thats in pack 2.
Scripts taken from SRO are meant, more for examples.
Non SRO scripts could be added to a default project with min to no changes required.
Attack Script -------
- Melee, Ranging and magic basic damge.
Regen Script ------
- Has in or out of combat check and will give HP/MP based on that. Also the option of regen for energy. Regen will stop when not needed.
Level Up -------
- Basic level up with stat increase with level up, also has max level check.
Equip Change ------
- Will change player stats of Hp, Mp, strength and toughness.
In-game Commands -----
- Can use /heal and /mana to refill.
Login ------
- Basic login using a sword for first time login. Sword is in default project.
Loot Script ------
- 5 different item chances and gold amount to give. Has a back pack check that will tell you the bags are full.
Npc Spawn Script -----
- Spawn npc random levels and stats.
- Set Npc to run back to area, if player is out of range.
- Also pick random npc looks.
- Also pick random npc ai state.
- Will spawn npc with default project items. Sword, Imperial Helm, armor and shield.
Random NPC Chat ----
- NPC random chatter.
Quest Template -----
- Quest template and has abandon quest option.
FireBall Script -----
- Fireball spell.
- Check for valid target.
- shows casting bar.
- distance check.
- Ability level adding to damage
- uses staff damage. (Item magic attribute)
- Mana cost that takes max mana of player, so spell should never cost more then players total mana. Has a level check, that will cost more for higher levels.
- Mana Check
- Already casting check.
- Spell fizzle chance.
- Spell xp gain. (would need to add the check to levelup)
- Magic attribute on target gear will reduce total damage.
- When npc spawn script has noncombat check, spell will check if it is able to attack target.
- Takes Pbar away when target is dead.
- Sends to regen (If its there) so it will start regen since mana would be used.
Heal Self spell ----
- Heal spell
- Check if player is casting
- Health check will not heal if player is full heal
- Mana cost that takes max mana of player, so spell should never cost more then players total mana. Has a level check, that will cost more for higher levels.
- Mana check.
- Already casting check.
- Spell xp gain. (would need to add the check to levelup)
- Sends to regen (If its there) so it will start regen since mana would be used.
Spell Book -----
Taken from SRO
- Item that will be given to player so they can right click and learn a spell.
Mining Script -----
- Taken from SRO
Stat Trainer -----
- Taken from SRO
Summon Mount ------
-Taken from SRO
Weapon smelting -----
- Taken from SRO
Hot Spell (Heal over time) --------
- Taken From SRO
tazco-gaming.proboards.com/index.cgi?action=display&board=sp2&thread=40
Here is a list of scripts thats in pack 2.
Scripts taken from SRO are meant, more for examples.
Non SRO scripts could be added to a default project with min to no changes required.
Attack Script -------
- Melee, Ranging and magic basic damge.
Regen Script ------
- Has in or out of combat check and will give HP/MP based on that. Also the option of regen for energy. Regen will stop when not needed.
Level Up -------
- Basic level up with stat increase with level up, also has max level check.
Equip Change ------
- Will change player stats of Hp, Mp, strength and toughness.
In-game Commands -----
- Can use /heal and /mana to refill.
Login ------
- Basic login using a sword for first time login. Sword is in default project.
Loot Script ------
- 5 different item chances and gold amount to give. Has a back pack check that will tell you the bags are full.
Npc Spawn Script -----
- Spawn npc random levels and stats.
- Set Npc to run back to area, if player is out of range.
- Also pick random npc looks.
- Also pick random npc ai state.
- Will spawn npc with default project items. Sword, Imperial Helm, armor and shield.
Random NPC Chat ----
- NPC random chatter.
Quest Template -----
- Quest template and has abandon quest option.
FireBall Script -----
- Fireball spell.
- Check for valid target.
- shows casting bar.
- distance check.
- Ability level adding to damage
- uses staff damage. (Item magic attribute)
- Mana cost that takes max mana of player, so spell should never cost more then players total mana. Has a level check, that will cost more for higher levels.
- Mana Check
- Already casting check.
- Spell fizzle chance.
- Spell xp gain. (would need to add the check to levelup)
- Magic attribute on target gear will reduce total damage.
- When npc spawn script has noncombat check, spell will check if it is able to attack target.
- Takes Pbar away when target is dead.
- Sends to regen (If its there) so it will start regen since mana would be used.
Heal Self spell ----
- Heal spell
- Check if player is casting
- Health check will not heal if player is full heal
- Mana cost that takes max mana of player, so spell should never cost more then players total mana. Has a level check, that will cost more for higher levels.
- Mana check.
- Already casting check.
- Spell xp gain. (would need to add the check to levelup)
- Sends to regen (If its there) so it will start regen since mana would be used.
Spell Book -----
Taken from SRO
- Item that will be given to player so they can right click and learn a spell.
Mining Script -----
- Taken from SRO
Stat Trainer -----
- Taken from SRO
Summon Mount ------
-Taken from SRO
Weapon smelting -----
- Taken from SRO
Hot Spell (Heal over time) --------
- Taken From SRO